POLARIS UPRISING RULES

  • Match Duration: 7 minutes

  • Victory Methods: Win by Submission, Points, or Referee Decision if tied

Scoring: 1 Point Each for:

  • Takedown

  • Guard Pass

  • Back Control (including body triangle)

  • Mount

  • Sweep

Stalling Rules:

  • If a single competitor stalls, the referee will start a timer.

    • 30 seconds: Official warning

    • Next 30 seconds: The other competitor can choose a dominant position (Back, Side Control, Mount)

  • If both competitors stall:

    • Referee starts a timer.

    • 30 seconds: Official warning

    • Next 30 seconds:

      • If stalling is on the ground, both will stand up.

      • If stalling is standing, both will start from a combat base position half a meter apart.

  • If both get warnings but only one continues to stall, the rules for a single stall apply.

  • In a case where one is seated and the other is trying to pass, the one moving backward is deemed to be stalling.

  • Stalling calls reset when the athletes stop stalling.

    Further Clarification

  • Pulling Guard: Must start with contact.

  • Stalling: Not advancing or making serious attempts to score.

  • Loss of Position: No points for the opponent if they rise during a submitted attack.

  • Double Guard Pull: Standing up from this position does not earn a point.

  • Takedowns: Must keep the opponent's back, side, or butt on the mat for 3 seconds. If they avoid a takedown by kneeling, the attacker can move to a control position to score.

  • Pass Guard: Must go past the opponent's legs and maintain control for 3 seconds.

  • Back Control: Must have both hooks or legs triangled for 3 seconds with upper body control.

  • Mount: Can be face up or face down with clear legs.

  • Sweep: Any position change from bottom to top must be held for 3 seconds. Reversals do not earn points. No advantages for close attempts or lost positions.

  • Referee Setup: Main referee on the mat with competitors wearing red or blue wristbands. The ref signals points using the appropriate color and hand gestures. In case of a draw, the ref decides the winner.

ILLEGAL MOVES/TECHNIQUES

  • All belt levels:

    • No eye gouging or fish hooking

    • No grabbing fingers, ears, hair, toes, or other small body parts

    • No posting on faces or one-handed grip on windpipe

    • No slamming above 50 cm (high impact throws/takedowns are fine)

  • Blue belt & juvenile rules:

    • No heel hooks

    • No spinal locks (like twisters)

    • No rotational foot locks (such as Aoki, toe holds, Woj lock)

    • All other leg locks allowed (straight foot lock, knee bar)

    • No neck cranks